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Mmmmh balm for the dead scientist's soul...

I am very proud to mention the publication of a paper, which is a summary of the topics I wrote about in my diploma thesis. The famous "Journal of Computer Graphics" accepted it after quite some revisions. Perhaps I am able to offer you the paper as download here, but before I need to restyle it, not to violate copyright restrictions...

Link to the Article

At this point I'd also like to say Thanks to Holger Dammertz, Jo Hannika and Hendrik Lensch for the great support and revision work!

 

I finally made it....

The final revision of my Diploma Thesis made it to my web site. It includes all ongoing work since then. Due to the heavy weight of beautiful uncompressed images in my original pdf, I had to compress it a bit afterwards for the sake of transfer volume.

Diploma Thesis rev. 1.1 EBook Version

So long!

Chroma still lives...

To show you, that I still work on my graphics project, I proudly present you some new renderings, yet unpublished. They will hopefully be seen on the title page of an article for the Journal of Graphics Tools, a revised version of my publication of the spectral camera lens simulation stuff.

 

 

General Spectral Camera Lens Simulation

The Pacific Graphics Confrence this year invited me to present the work and results of my thesis in a conference poster. I submitted a publication to the conference before, but it was not accepted. In my Downloads Section you can find a compressed version of the poster as pdf.

Download Poster

At this point, special thanks to Paul van Walree for contributing his beautiful images to my presentation. Spend some time on the exciting topic of photographic optics on his website!

 

Enjoy!

Thesis Talk

Last Monday I held my final thesis talk, in which I presented my results. You can have a look at the slides for a first impression of the contents here:

Diploma Thesis Talk Download

Please do not try to print them. For the sake of reducing the size of originally about 40MB, I set the pdf image compressor to "agressive-jpg-artifact-soup".

Enjoy

Ben

Diploma Thesis

During the last two years I got seriously involved in Global Illumination Rendering using Monte Carlo Light Transport Simulation Methods ala Veach. Last month I completed my diploma/master thesis with the topic "Simulation of Real Photographic Phenomena in Computer Graphics". Because the assessment is not yet finished, I wait with publishing the whole work. Soon, you are able to have a look at it right here!

The image is a pretty foretaste. The scene was published for free usage at 3D Render.com in the context of a continuous Lighting Challenge. It is not my main intention to produce outstanding visuals with high quality materials, it is all plain Phong plastic material in here. Among other things I'm working on the possibilities of lens simulation. This image was rendered through the correct description of a Muller fisheye lens with 144 degrees field of view.

Why do mathematicians always confuse Halloween and Christmas? Because 31 Oct = 25 Dec.
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